Culture Evenings and Indigenous Games
Indigenous games and Martial Arts of India has been involved first time in National Youth Festival as Non Competitive Events to showcase the traditional Indian Martial Arts and Indigenous Games of India as follows:-
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Kalaripayattu
Kalaripayattu is a traditional Indian martial art form that combines elements of combat with weaponary. In Kalari, the use of naturally flowing body movements and postures along with various martial techniques, skills and sequences is used in the fight against an opponent and that is exactly what we reflect in our kalari martial art show. Practitioners of Kalaripayattu possess intricate knowledge of pressure points on the human body and healing techniques that incorporate the knowledge of Ayurveda and Yoga.
Kalaripayattu includes strikes, kicks, grappling, preset forms, weaponry and healing methods. Warriors trained in Kalaripayattu would use very light, and basic body armor, as it was difficult to maintain flexibility and mobility while in heavy armor. Two or more persons take part in this exercise. The target areas in angathari are head, chest, back, stomach and the portion below the knee.
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Silambam
Silambam is an ancient weapon-based martial art that emerged in Tamilakam, which is now Tamil Nadu region of India. It is one of the oldest martial arts in the world. The term Silambam contains a meaning which itself reveals about the sport, silam stands for a ‘mountain’ and bam stands for bamboo which is the main weapon used in this form of martial arts.
The primary focus of the fighters is to use the bamboo stick as a weapon to defeat the opponents. The length of the weapon stick depends on the height of the fighters. In the battle, the fighter holds the weapon by stretching the arms around 3- quarters full. From this position, the fighters can initiate all the attacks by moving their wrist. The attacker may bluff by disguising any attacking move with another move.
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Kabaddi
Kabaddi is a popular contact sport in Southern Asia that first originated in Ancient India. It is played across the country. The overall object of the game is to simply score more points than the opposition team within the allotted time. To do this, each team must attempt to score points by both attacking and defending.
When attacking, the offensive team sends across a raider into the opposition’s half who must touch one of more members of the opposition to score a point. When defending, the objective is to capture the raider by wrestling them to the ground or simply by preventing them returning to their own half by the time their breath is up.
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Archery
Archery is the sport, practice, or skill of using a bow to shoot arrows. The word comes from the Latin arcus,, meaning bow. Historically, archery has been used for hunting and combat. In modern times, it is mainly a competitive sport and recreational activity.
A person who practices archery is typically called an archer, bowman, or toxophilite. It is played on a roving course which was set through the woods. There are paper targets ranging from 20 to 80 yards.
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Mallakhamb
Mallakhamb is a form of ancient martial arts intended as a training aid for wrestlers and ancient warriors. It is also considered as a form of gymnastics practiced to make body flexible. ‘Malla’ literally means wrestling and ‘khamb’ translates to pole. Together, mallakhamb means wrestling on a pole.
Wrestlers and warriors used to use the pole as a training apparatus to perfect martial arts moves which they could later use on opponents in the ring or the battlefield. Over the years, three types of mallakhamb variations have gained popularity in competitions. They are pole mallakhamb, hanging mallakhamb and rope mallakhamb. Pole mallakhamb is essentially the traditional form of mallakhamb. Competitors perform on a wooden pole which is 2.6m in height and has a circumference of 55cm at the base. The pole gradually tapers to a circumference of 35cm at the top.
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Mukna and Thang-Ta
Thang Ta--"The Art of the Sword and Spear"-- is the traditional martial art of Manipur in Northeast India. It integrates various external weapons - the sword, spear, dagger, etc. - with the internal practice of physical control through soft movements coordinated with the rhythms of breathing.
The proper name for Thang-Ta is HUYEN LALLONG ("method of safe-guarding"). As the name implies, Huyen Lallong is an elaborate system of physical culture that involves breathing methods, meditations, and rituals. Some of the sword and spear forms are entirely ritualistic, although they are composed of material techniques.
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Khomalainai and Thang-Ta
Khomlainai is an indigenous game played by the Bodo tribes. It is an unarmed combat somewhat akin to wrestling where all parts of the human body come into action during the play.
Rules of Khomlainai mainly consists of the following factors: The Dokhor or Arena where the game is played measures an area of circle with radius of 4 meters and it consists of 03 circles. It is played in a circle on carpet grass so that the players do not get hurt. The competitor pushes the opponent out of the Dokhor (arena) by catching hold of his/her opponent.
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Gatka
It is a traditional martial art associated with Sikhism. The Punjabi name Gatka properly refers to the wooden stick used. It is a traditional South Asian form of combat-training in which wooden sticks are used to simulate sword.
Gatka can be practiced either as a sport (khela) or ritual (rasmi). The sport form is played by two opponents wielding wooden staves called gatka. These sticks may be paired with a shield.
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